
Software Architect
Japan

Software Architect
Japan
Engineer at the crossroad of Technology and Culture, transforming new technology into innovative solutions and exploring new opportunities in the global market.
Software engineer fluent in Japanese, English and French with some knowledge of Spanish.
Software architecture,
Digital video,
Haptics, Virtual reality,
Object oriented programming
(Public Company; Consumer Electronics industry)
April 2009 — Present (10 months)
* Defining the architecture and strategy for the Next Generation Platform
* Leading role in the stirring committee to ensure that the needs of multiple departments and partners are fullfilled
(Public Company; Consumer Electronics industry)
October 2008 — April 2009 (7 months)
* R&D on 3D stereoscopic imaging
* Standardization for Digital Video Broadcasting
* New technology incubation
* R&D technology transfer
* Global trends and new market opportunities research
(Public Company; 10,001 or more employees; Consumer Electronics industry)
October 2006 — October 2008 (2 years 1 month)
* New technology incubation
* BioSensing applications in advanced imaging
(Computer Software industry)
March 2000 — June 2000 (4 months)
Internship.
Development of a multi-participant / multi-platform Video conference tool based on the Java Media Framework.
(Public Company; 10,001 or more employees; HO; Defense & Space industry)
September 1999 — June 2000 (10 months)
Engineer School Industrial Project.
Development of a simulator for reviewing airborne missions.
4 persons involved. CORBA for the Client-Server architecture, C++ and OPENGL.for the graphics engine.
(Public Company; Defense & Space industry)
June 1999 — September 1999 (4 months)
Internship.
Optimisation and partial port of an airborne mission replay simulation. Results: over 30 fps representing a 3 to 5 times performance increase, port main engine from Phigs+Fortran to OpenGL+C based simulator.
PhD , Information Networks , 2002 — 2006
Virtual reality for the rehabilitation and diagnosis of higher degree disorders (hemi-spatial neglect in particular).
MSc Software Engineering , Computer science , 1997 — 2000
Math Sup, Math Spé , Advanced mathematics and physics , 1995 — 1997
Award for promising researchers at the 11th annual conference of the Virtual Reality Society of Japan (2006).