Liam Conroy

Liam Conroy

Native Application Engineer at Rakuten

Location
Within 23 wards, Tokyo, Japan
Industry
コンピューターゲーム

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Liam Conroyさんについて

現在
  • Native Smartphone Application Engineer - Rakuten
  • iPhone/iOS Developer - Freelance (個人事業)
職歴
  • Chief Bit Biltter / CTO - Dadako Studios (個人事業)
  • Designer/Music Specialist - Guitar Hero - Zoe Mode
  • Game Designer - Split/Second - Black Rock Studio
  • Technical Designer - Rock Revolution, Various - Zoe Mode
  • Software Consultant (個人事業)
  • Research Internship - Uzushio Denki (渦潮電気)
  • Research Internship - NCR
  • Work Experience Games Tester - Psygnosis
学歴
  • British Computer Society
  • University of Abertay Dundee
  • Liverpool College
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コンタクト

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Liam Conroyさんのキャリアサマリ

専門分野

iPhone Applications Development, Game Planning and Design, Japanese Language, Research and Development

Liam Conroyさんの職歴

Native Smartphone Application Engineer

Rakuten

Public Company; 5001-10,000 employees; インターネット industry

September 2012Present (10 months) Shinagawa Seaside

iOS / Obj-C / Jenkins / GIT / GHUnit / Agile

iPhone/iOS Developer

Freelance (個人事業)

Sole Proprietorship; Myself Only; コンピューターゲーム industry

August 2009Present (3 years 11 months) Tokyo, Japan

I live in Setagaya-ku Tokyo, working on a number of freelance projects including:

- Mobile Application Development (iPhone)
- Japanese to English Translation
- Game Localisation Testing/Proofreading
- Game Design Consulting

I have worked on many projects over the last year and a half, here are some examples:

- Tilterpillar - Programming/Game Design (iPhone)
- TAC3Kyuu - Engineer (iPhone)
- Naruto 3DS - Proofreading
- iFan - Engineer (iPhone)
- Flash Graphing System for a pharmaceutical company's exhibition at Tokyo Big Site - Engineer (Flash)
- GoTokyo 2.0 - Engineer (iPhone)
- My Announcer - Engineer (iPhone, Android)
- Jingles English Pronunciation Builder - Engineer
- Apps for a manga exhibition - Engineer (iPhone)
- Fatal Fury 3 - J->E Translation
- Armored Core PSP Last Raven - Proofreading
- Monster Hunter 3 - Localisation Testing
- Half Minute Hero Second - PSP - SFX Creation
- Several more projects in the pipeline

Chief Bit Biltter / CTO

Dadako Studios (個人事業)

Sole Proprietorship; 1-10 employees; ソフトウェア industry

January 2011December 2011 (1 year) Tokyo, Japan

Prototyped Ideas and Crafted Fun.
Created Tilterpillar (http://www.tilterpillar.com/) for self release.

Designer/Music Specialist - Guitar Hero

Zoe Mode

Privately Held; 51-200 employees; コンピューターゲーム industry

August 2008August 2009 (1 year 1 month) Brighton, United Kingdom

Designer/Music Specialist on Guitar Hero 4 and 5

Built countless drum levels for DLC packs for artists including Queens of the Stone Age, Nirvana, Blink 182, and other artists.

Built plugins for a C# MIDI loading tool to automate some areas of testing. These tools saved both a lot of time internally, reducing the time needed to check MIDI validity, as well as externally, reducing the number of errors and therefore external QA cycles.

Reverse engineered a poorly documented animation markup system and documented my findings for other music specialists to markup the data. Provided questions to be sent externally in order to improve understanding of the system.

Acted as first-line technical support between music specialists and programming team.

Wrote up ideas for a music/mini-game concept using the Guitar Hero instruments and gathered ideas from team to put together an internal pitch document. This was later pitched externally and received well.

Game Designer - Split/Second

Black Rock Studio

March 2008August 2008 (6 months) Brighton, United Kingdom

HUD and Game Design for Split/Second

Trick System Documentation
HUD Initial Requirements Design and Analysis
Utilized Flash w. Scaleform in order to implement a prototype of the HUD in game

Technical Designer - Rock Revolution, Various

Zoe Mode

Privately Held; 51-200 employees; コンピューターゲーム industry

October 2006March 2008 (1 year 6 months) Brighton, United Kingdom

Rock Revolution. Contributions included:

Animation System - Design, testing, analysis. Provided important data to art team to aid decisions made for motion-capture sessions.

Pipeline QA - Tested tools and stages and provided feedback to catch potential problems early in development.

Level Guidelines contributions - level data created external to Zoe Mode. Wrote some guidelines to how this should happen, and provided feedback on incoming data.

Scene Scripting - Camera, lighting, animation and gameplay event triggering through MIDI.

GDD contributions

Trained new design starts with required tools and systems.

SCRUM Leader of a multi-disciplinary team tracking progress of data through one of the games important pipelines and reported progress to Product Owner/producer

Prototyping of a new concept

Software Consultant

個人事業

June 2006October 2006 (5 months)

Built a small, bespoke stock control system for a school (~75hr project).

Negotiated a contract and price that included:
- Software scope and functionality
- After delivery installation and training

Attended to some exam invigiliation duties while on site.

Research Internship

Uzushio Denki (渦潮電気)

June 2005June 2006 (1 year 1 month)

Ad-hoc over Power Lines Research
Fuel Cell Research
English Teaching and Tutoring
Competitor/Supplier/Product data collection
External English Communications Aide

Research Internship

NCR

Public Company; 10,001+ employees; NCR; IT ・情報サービス industry

June 2003April 2005 (1 year 11 months)

Wireless GUI concept
Interactive New Concepts Animations
Flash Scripter/Designer

Work Experience Games Tester

Psygnosis

Privately Held; 51-200 employees; コンピューターゲーム industry

19971997 (less than a year)

Multiplayer bug testing - Tellurian Defence

Graphics card compatability testing

Liam Conroyさんのプロジェクト

  • Guitar Hero DLC

    • August 2008 to July 2009

    Ongoing DLC content for Guitar Hero 4 and 5!

  • Tilterpillar

    • August 2011 to Present
    Team Members: Liam Conroy, Hawken King

    Someone wrote as a review "this game is like Zen" - "snake", for relaxing times.

Liam Conroyさんの言語

  • English

  • Japanese

Liam Conroyさんの学歴

British Computer Society

MBCS, Software Development

20112011

Professional Membership to the British Computer Society

クラブ・サークル: Animation and Game Development SIG, Artificial Intelligence SIG, Financial Services SIG, Interaction SIG, Software Testing SIG,

University of Abertay Dundee

2:1, Computer Games Technology

20012005

クラブ・サークル: Airsoft Society Vice President (2 years), Poker Society Member, Dundee University Medical Society Aide (Poster, Battle of the Bands organisation), Student Rep, Freshers Week Entertainment Organiser for Computer Games courses, Entrepreneurs Society Member

Liverpool College

19942001

Full Scholarship and unofficial aide to the IT Department

Liamさんの関心トピック:

  • 人材募集のお知らせ
  • 専門サービスのご案内
  • 新規事業のご案内
  • 求人のお問い合わせ
  • 専門知識/アドバイスのリクエスト
  • ビジネスのご提案
  • 照会のリクエスト
  • 親交を目的とした連絡

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