Liam Conroy
Native Application Engineer at Rakuten
- Location
- Within 23 wards, Tokyo, Japan
- Industry
- コンピューターゲーム
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Liam Conroyさんについて
- 現在
- 職歴
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- Chief Bit Biltter / CTO - Dadako Studios (個人事業)
- Designer/Music Specialist - Guitar Hero - Zoe Mode
- Game Designer - Split/Second - Black Rock Studio
- 学歴
-
- British Computer Society
- University of Abertay Dundee
- Liverpool College
- 推薦
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4 人がLiamさんを推薦しています
- コンタクト
-
451 人
- Web サイト
Liam Conroyさんのキャリアサマリ
専門分野
iPhone Applications Development, Game Planning and Design, Japanese Language, Research and Development
Liam Conroyさんの職歴
Native Smartphone Application Engineer
Rakuten
Public Company; 5001-10,000 employees; インターネット industry
September 2012 – Present (10 months) Shinagawa Seaside
iOS / Obj-C / Jenkins / GIT / GHUnit / Agile
iPhone/iOS Developer
Freelance (個人事業)
Sole Proprietorship; Myself Only; コンピューターゲーム industry
August 2009 – Present (3 years 11 months) Tokyo, Japan
I live in Setagaya-ku Tokyo, working on a number of freelance projects including:
- Mobile Application Development (iPhone)
- Japanese to English Translation
- Game Localisation Testing/Proofreading
- Game Design Consulting
I have worked on many projects over the last year and a half, here are some examples:
- Tilterpillar - Programming/Game Design (iPhone)
- TAC3Kyuu - Engineer (iPhone)
- Naruto 3DS - Proofreading
- iFan - Engineer (iPhone)
- Flash Graphing System for a pharmaceutical company's exhibition at Tokyo Big Site - Engineer (Flash)
- GoTokyo 2.0 - Engineer (iPhone)
- My Announcer - Engineer (iPhone, Android)
- Jingles English Pronunciation Builder - Engineer
- Apps for a manga exhibition - Engineer (iPhone)
- Fatal Fury 3 - J->E Translation
- Armored Core PSP Last Raven - Proofreading
- Monster Hunter 3 - Localisation Testing
- Half Minute Hero Second - PSP - SFX Creation
- Several more projects in the pipeline
Chief Bit Biltter / CTO
Dadako Studios (個人事業)
Sole Proprietorship; 1-10 employees; ソフトウェア industry
January 2011 – December 2011 (1 year) Tokyo, Japan
Prototyped Ideas and Crafted Fun.
Created Tilterpillar (http://www.tilterpillar.com/) for self release.
Designer/Music Specialist - Guitar Hero
Zoe Mode
Privately Held; 51-200 employees; コンピューターゲーム industry
August 2008 – August 2009 (1 year 1 month) Brighton, United Kingdom
Designer/Music Specialist on Guitar Hero 4 and 5
Built countless drum levels for DLC packs for artists including Queens of the Stone Age, Nirvana, Blink 182, and other artists.
Built plugins for a C# MIDI loading tool to automate some areas of testing. These tools saved both a lot of time internally, reducing the time needed to check MIDI validity, as well as externally, reducing the number of errors and therefore external QA cycles.
Reverse engineered a poorly documented animation markup system and documented my findings for other music specialists to markup the data. Provided questions to be sent externally in order to improve understanding of the system.
Acted as first-line technical support between music specialists and programming team.
Wrote up ideas for a music/mini-game concept using the Guitar Hero instruments and gathered ideas from team to put together an internal pitch document. This was later pitched externally and received well.
Technical Designer - Rock Revolution, Various
Zoe Mode
Privately Held; 51-200 employees; コンピューターゲーム industry
October 2006 – March 2008 (1 year 6 months) Brighton, United Kingdom
Rock Revolution. Contributions included:
Animation System - Design, testing, analysis. Provided important data to art team to aid decisions made for motion-capture sessions.
Pipeline QA - Tested tools and stages and provided feedback to catch potential problems early in development.
Level Guidelines contributions - level data created external to Zoe Mode. Wrote some guidelines to how this should happen, and provided feedback on incoming data.
Scene Scripting - Camera, lighting, animation and gameplay event triggering through MIDI.
GDD contributions
Trained new design starts with required tools and systems.
SCRUM Leader of a multi-disciplinary team tracking progress of data through one of the games important pipelines and reported progress to Product Owner/producer
Prototyping of a new concept
Software Consultant
個人事業
June 2006 – October 2006 (5 months)
Built a small, bespoke stock control system for a school (~75hr project).
Negotiated a contract and price that included:
- Software scope and functionality
- After delivery installation and training
Attended to some exam invigiliation duties while on site.
Research Internship
NCR
Public Company; 10,001+ employees; NCR; IT ・情報サービス industry
June 2003 – April 2005 (1 year 11 months)
Wireless GUI concept
Interactive New Concepts Animations
Flash Scripter/Designer
Work Experience Games Tester
Psygnosis
Privately Held; 51-200 employees; コンピューターゲーム industry
1997 – 1997 (less than a year)
Multiplayer bug testing - Tellurian Defence
Graphics card compatability testing
Liam Conroyさんのプロジェクト
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Guitar Hero DLC
- August 2008 to July 2009
Ongoing DLC content for Guitar Hero 4 and 5!
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Tilterpillar
- August 2011 to Present
Team Members: Liam Conroy, Hawken KingSomeone wrote as a review "this game is like Zen" - "snake", for relaxing times.
Liam Conroyさんの言語
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English
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Japanese
Liam Conroyさんのスキル & 専門知識
- Objective-C
- iPhone
- Japanese
- Research
- Game Development
- Game Design
- Gameplay
- Software Development
- ActionScript
- Scripting
- Programming
- User Interface
- Python
- Prototyping
- XML
- Scrum
- Agile
- C
- C++
- Interface Builder
- Xcode
- Flash
- Mobile Applications
- Bash
- Unix Shell Scripting
- Jenkins
- C#
- PSM
- Android
- Twisted
- PHP
- SQLite
- Agile Methodologies
Liam Conroyさんの学歴
British Computer Society
MBCS, Software Development
2011 – 2011
Professional Membership to the British Computer Society
クラブ・サークル: Animation and Game Development SIG, Artificial Intelligence SIG, Financial Services SIG, Interaction SIG, Software Testing SIG,
University of Abertay Dundee
2:1, Computer Games Technology
2001 – 2005
クラブ・サークル: Airsoft Society Vice President (2 years), Poker Society Member, Dundee University Medical Society Aide (Poster, Battle of the Bands organisation), Student Rep, Freshers Week Entertainment Organiser for Computer Games courses, Entrepreneurs Society Member
Liverpool College
1994 – 2001
Full Scholarship and unofficial aide to the IT Department
Liam Conroyさんのその他の情報
- Web サイト:
- 趣味・特技:
-
Board Sports, Drumming, Japanese Language, Cooking, Music
- グループ・団体:
Liamさんの関心トピック:
- 人材募集のお知らせ
- 専門サービスのご案内
- 新規事業のご案内
- 求人のお問い合わせ
- 専門知識/アドバイスのリクエスト
- ビジネスのご提案
- 照会のリクエスト
- 親交を目的とした連絡
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